Factsheet

Developer:
Pumpernickel Studio
Based in Münster, Germany

Publisher:
Epic Games Publishing

Release date:
Early 2019

Platforms:
PC (Epic Games Store)

Website:
pumpernickel-studio.com/touchtypetale

Regular Price:
-

Description

Touch Type Tale is a real-time strategy game featuring a story rich campaign and online competitive play, all controlled by typing. A streamlined RTS design coupled with the extra layer of multitasking from the innovative typing control system, Touch Type Tale offers a fresh experience for RTS veterans and newcomers alike. With the throne left unclaimed and barbarians at the gates, an unlikely hero will emerge to save the kingdom.

History

Touch Type Tale is the first project developed by Pumpernickel Studio. The project was originally intended to be a shorter project to be completed on a timescale of one year. However as time went on, ambitions grew and the game has now entered its second year of development.

Features

  • Streamlined Strategy Gameplay
  • Competitive online play including a ranking system and replays
  • Heroic Story mode with mission-specific scenarios and rules
  • Typing gameplay

Videos

Trailer YouTube


Gif Trailer

Our GIFified trailer. With under 15MB it is optimized for use on Twitter or Facebook.

GifTrailer.gif

Gifs

Gameplay and Cutscene GIFs with under 15MB for use on Twitter or Facebook.

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SubscreenMine.gif
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StoryUnder15MB.gif

Optimized Gifs

Gameplay and Cutscene GIFs with under 5MB for web and Discord.

StoryUnder5MB.gif
GameplayOverviewUnder5MB600PX.gif
SubscreenFarmscreenUnder5.gif

Screenshots

download all screenshots & photos as .zip (107MB)
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logo
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About Pumpernickel Studio

Boilerplate
Our focus at Pumpernickel Studio lies on strategy games with never before seen game mechanics and without bloat, excessive amounts of unit stats or huge tech trees. Founded in 2017 in Münster, Germany.

More information
More information on Pumpernickel Studio, our logo & relevant media are available here.


Touch Type Tale - Strategic Typing Credits

Malte Hoffmann
Programming and Game Design

Jelde Fleßner
Art Direction and Animation

Fabian Letter
Environment Art and Interface Design

Carl Wetzig
Music, Freelancer


presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks